^a${value} Second(s) Recharge | 16
|
${value} Energy Cost | 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130
|
${value}m Radius | 8
|
${value} Physical Damage | min: [75.0, 105.0, 134.0, 164.0, 196.0, 228.0, 261.0, 295.0, 330.0, 366.0, 403.0, 441.0, 480.0, 520.0, 561.0, 603.0]
|
${value} Vitality Damage | min: [45.0, 53.0, 61.0, 69.0, 79.0, 89.0, 100.0, 111.0, 123.0, 136.0, 150.0, 164.0, 179.0, 195.0, 211.0, 228.0]
|
${value} second(s) of Stun | min: 1.5
|
${value}% Reduction to Enemy's Health | min: [5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 17.0, 18.0, 19.0, 20.0]
|
MaxLevel | 12
|
UltimateLevel | 16
|